Bootstrapping your new game project

By dave henry

Category: TechnologyProgramming

Tags: Coding · Game Design

I share a simple script I wrote to bootstrap a new MonoGame project on Linux so you can stop worrying about setup and get straight into coding. It creates a solution, initializes Git, makes the project, restores & builds dependencies, and even adds a build script for packaging. This post is all about automating that first awkward step so you can just start making games.

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Rolly's Take

For the coder fueled by passion, ready to leap into the world of game development but daunted by setup hurdles. This blog whispers reassurance, offering a path where the technical intricacies melt away, allowing creativity to flourish. It’s for those who crave simplicity in the complex, eager to turn ideas into experiences without the clutter of unnecessary obstacles.